Around the same time, I got really into animation. I loved all forms of it — Flipbooks, Stop Motion, 2D Hand drawn, Computer generated. And upon this journey I came across a peculiar piece of software called Blender.
I saw the first Blender Guru 🙏 tutorial and installed version 2.79. Wow this looks cool, and it’s free and open source (I didn’t know what open source meant but sure, must be a good thing). I started watching tutorials left and right — modelling, rigging, animating, keyframes, materials, modifiers, rendering, mesh geometry, physics rigidbody simulations, particles.
And the director peeped in again. I tried to make many short films in Blender. I had an idea, I’d get to modelling — it would look kinda crap — so I’d just give up.
